It was really cool to work on the Battlepass Operator for Season 3! I was responsible for modeling the mask, combat harness, and kneepads. The rest of this character was kitbashed using our library of gear. I was responsible for the game mesh assembly, and textures/materials. Other models/bakes used on the character were created by the Treyarch, SHG, Raven, and OS teams. Head sculpt by Viktor Germogenov and hair done by Wren Cromwell. Original concept by Dave Paget. Not for download or distribution without prior written approval from Activision.